public class GameActivity extends Activity { private UnityPlayer unityPlayer;
@Override protected void onDestroy() { super.onDestroy(); unityPlayer.quit(); } } a good day to die hard game for android
import com.unity3d.player.UnityPlayer;
import android.content.Context; import android.view.View; @Override protected void onDestroy() { super.onDestroy()
</application>
import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; } } import com.unity3d.player.UnityPlayer
public UnityPlayer(Context context) { super(context); this.context = context; }