epanet-js
No installs. No forced cloud storage. Just fast, local-first water modeling — powered by the engine you already trust.
You shouldn't have to choose between speed, security, and affordability just to understand your water networks.


Upon its release, Cricket 07 received mixed reviews, with critics and players praising its gameplay but criticizing its bugs, lack of realism in certain areas, and issues with player and team authenticity. The game's online mode, a crucial aspect for many players, was also marred by connectivity problems and lag. These issues detracted from the overall experience, prompting the game's community and developers to collaborate on finding solutions.
The patches for Cricket 07 not only improved the game at the time of its release but also contributed to its longevity. The game's community continued to support and modify the game, ensuring it remained playable and enjoyable for years. This level of community engagement is a testament to the game's impact and the passion of its player base. cricket 07 patches
The story of Cricket 07 and its patches serves as a fascinating case study in game development, community engagement, and post-launch support. It highlights the importance of listening to player feedback and the significant role that patches can play in enhancing a game's experience. For cricket gaming enthusiasts, Cricket 07 remains a memorable title, not just for its initial release but for how it evolved over time, thanks to the dedication of its community and the efforts of its developers. As the gaming industry continues to evolve, the legacy of Cricket 07 and its patches will remain a notable example of how a game can be transformed from a good experience to a great one through collaboration and perseverance. Upon its release, Cricket 07 received mixed reviews,
Cricket 07, developed by Audiogenic and published by Sega, was a highly anticipated game released in 2006 for the PlayStation 2, Xbox, and Microsoft Windows. The game aimed to revolutionize the cricket gaming genre with its realistic gameplay, authentic teams, and players. However, like many games, it was not without its flaws. The game's community was instrumental in identifying and addressing these issues through various patches, significantly enhancing the gaming experience. The patches for Cricket 07 not only improved
EPANET was a gift to the industry — free, open-source water modeling for all. But commercial vendors built on it, locked away improvements, and left the community behind.
epanet-js is our answer: a faster, simpler, affordable water modeling tool that protects your privacy and sustains the open-source future of water modeling.
We're proud to be part of the next chapter — and we're just getting started.

When you purchase more features in epanet-js, you're investing in the future of open-source EPANET development.
Our open-source model balances innovation and accessibility:
Anyone can build on our code. The two-year commercial-use delay gives us the incentive to keep pushing forward — and that fuels progress for everyone.
That means when you support us, you support more affordable hydraulic modeling software for the entire community.
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Individual named license
Floating shared license
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Available for non-commercial projects, learning, and student work.
For curious minds and personal growth.
Free for students and teachers.
Find answers to common questions about epanet-js.
You may not know this, but for decades, the U.S. EPA has given the water industry an extraordinary gift: the free and open-source hydraulic modeling software EPANET. Odds are, if you've used any commercial hydraulic modeling software today, it was built on the EPANET engine.
The problem is, instead of giving back to their open-source roots like other industries do, big-name software vendors took EPANET's open code, built private tools on top of the engine, and then locked those improvements behind patents and proprietary licenses.
Some vendors even pressured the EPA to focus only on the engine — discouraging any effort to improve the interface or user experience for everyone else.
Those vendors now charge you exorbitant prices to use their software while EPANET lags behind — and utilities, engineers, and educators with smaller budgets suffer.
We think this is backwards — and we're on a mission to change it. We're focused on creating a better experience for the entire hydraulic modeling community.
That's why we built epanet-js under an FSL license — because we want to give you an affordable, easy-to-use water modeling option that creates a sustainable future for open-source EPANET development.
Support EPANET by using software that supports it back.
Simple, quick, and useful right out of the gate — designed to open-and-go.
Launch epanet-js now